Mounting system based on pose for After Effects with unlimited applications.
Joystick controllers are commonly used in assembling 3D characters for facial animation. With this tool, simply sets out five consecutive keyframes to represent the extremes of origin, right, left, top and bottom. With those selected layers, you can instantly create a joystick controller on stage that interpolates between these extremes appropriately.
For many characters, you may want to have replaceable parts such as mouth bags for different angles. Joysticks’ n Sliders lets you create a template exchange to help automate the exchange of such assets in accordance with the position of your joystick.
The sliders are similar in configuration Joysticks. While the sliders may seem more technical than the joysticks to control your animation, they can be much more powerful. Unlike joysticks, there is no limit to the number of poses that you can create with your layers. In addition, you can mix them any way you want. This is great for manipulating hands, eyes, mouths or even a set of positions for the whole body of a character. You can even use for motion graphics and abstract animation.